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The gaming industry can seem like a gold mine, with over 3 billion gamers globally spending billions of dollars on interactive entertainment. However, while smash hits like Minecraft and Grand Theft Auto V can print money indefinitely, most games quickly fade into obscurity. This presents a major problem for gaming companies relying on just one or two titles to support their entire business. When the hits dry up or new releases flop, these firms can suffer catastrophic declines.
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